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- // DH INTERACTIVE LLC, COPYRIGHT (C) 1998
- //
- // door_trigger_e1.ast written at Tue Dec 08 16:06 1998
- //
- //
-
- 24 // file_type
- 112 // file_version
-
- // door_trigger_e1 // Session name
- //spaz_model_name it_door_trigger_e1
- tomb_switch.wav
- end
-
- // *** This first section contains the names of all the win_anims used by the table
- it_door_trigger_e1
- end
-
- // *** This second section contains the values for each anim state
- idle
- push
- pushed
- end
-
- idle // name of this anim_state
- it_door_trigger_e1 // name for the win_anim for this state
- idle // default link anim for this anim state
- begin_end_frame 0 0
- // Begin entries for this anim state
- end_of_entries
-
- push // name of this anim_state
- it_door_trigger_e1 // name for the win_anim for this state
- pushed // default link anim for this anim state
- begin_end_frame 0 45
- sound_effect 0
- // Begin entries for this anim state
- end_of_entries
-
- pushed // name of this anim_state
- it_door_trigger_e1 // name for the win_anim for this state
- pushed // default link anim for this anim state
- begin_end_frame 45 45
- // Begin entries for this anim state
- end_of_entries